Game tech 2018 Program

Breakit Game tech's conference program covers the issues that are most relevant to the gaming industry and its suppliers, investors and service providers, regardless of the gaming platform. The conference program includes keynotes, round-table discussions, panels and presentations on topics like investments, user trends, distribution, marketing and revenue generation. 

Speakers

Fredrik Wester
CEO, Paradox Interactive

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Patrick Bach
Managing Director, Ubisoft Stockholm

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Oskar Gabrielson
Vice President, General Manager DICE

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Jenny Nordenborg
Head of Studio, Glorious Games Group / CEO, Neat Corp

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Daniel Hasselberg
CEO, MAG Interactive

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Arnd Benninghoff
Head of MTGx, Games & Esport

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Annika Fogelgren
Senior Producer Candy Crush Franchise, King

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Erik Sprinchorn
Portfolio Manager, Swedbank Robur

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Maeva Sponbergs
EVP of Communication, Starbreeze Studios

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Adam Schaub
CEO and Co-Founder, Strange Quest

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Teemu Huuhtanen
CEO, Next Games

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Alexander Ekvall
Co-Founder, Snowprint Studios

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Ida Westerlund
Chair, STHLM e-sport

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Niclas Holmberg
Managing Director, Global Listing Services, NASDAQ

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Per Strömbäck
Spokesperson, Dataspelsbranschen

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Tess Thormodsgaard
Marketing Director, Seriously

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Lillie Klefelt
Founder, Female Legends

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Staffan Ekström
Global TMT Sector Leader, Corporate Finance, EY

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Jana Palm
Game Hub Manager, STING and GM, Stugan

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Tommy Palm
CEO, Resolution Games

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Andjela Kusmuk
Growth Strategist/Tech Advisor

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Camilla Björkman
Head of Business Development, Breakit

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Olle Aronsson
Co-Founder and CEO, Breakit

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Paulina Modlitba Söderlund
Innovation and Tech Consultant, Conference MC

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Joakim Båge
Conference Curator

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Program

Registration, coffee and networking

45min

Introduction

Camilla Björkman and Olle Aronsson, Breakit

Paulina Modlitba Söderlund, Game Tech Conference MC

15min

Presentation

Per Strömbäck, Spokesperson, Dataspelsbranschen

15min

Keynote

Oskar Gabrielson, Vice President, General Manager DICE

30min

Panel: Games Leadership Roundtable: Mobile, Mixed Reality, Location-based – What's Next?

Teemu Huuhtanen, CEO, Next Games

Jenny Nordenborg, Head of Studio, Glorious Games Group / CEO, Neat Corp

Daniel Hasselberg, CEO, MAG Interactive

Maeva Sponbergs, EVP of Communication, Starbreeze Studios

30min

Networking Break

30min

Keynote

TBA

30min

Investor Panel: Where On the Games Start-Up Scene Will We See the Biggest Growth in 2018 and Beyond?

Erik Sprinchorn, Portfolio Manager, Swedbank Robur 

Niclas Holmberg, Managing Director - Global Listing Services, NASDAQ

Staffan Ekström, Global TMT Sector Leader, Corporate Finance, EY

Jana Palm, Game Hub Manager, STING and GM, Stugan

30min

Lunch

60min

Keynote

Patrick Bach, Managing Director, Ubisoft Stockholm

30min

Panel: What Does it Take to Create the Next Big Hit Game on Mobile as Well as the Platforms of Tomorrow?

Annika Fogelgren, Senior Producer Candy Crush Franchise, King

Adam Schaub, CEO and Co-Founder, Strange Quest

Alexander Ekvall, Co-Founder, Snowprint Studios

Tommy Palm, CEO, Resolution Games

30min

Networking Break

30min

Fireside Chat

Arnd Benninghoff, Head of MTGx, Games & Esport

30min

Presentation

TBA

15min

Panel: Trends in Influencer Marketing, eSports and Marketing To the Gamer Demographic

Ida Westerlund, Chair, STHLM e-sport

Tess Thormodsgaard, Marketing Director, Seriously

Lillie Klefelt, Founder, Female Legends

Panel is led by Andjela Kusmuk, Growth Strategist and Tech Advisor. 

30min

Keynote Interview

Fredrik Wester, CEO, Paradox Interactive

30min

Event ends